Go-lang Game Development
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3D game engine written in Go.dead simple 2D game library in Go.Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.Go 3D Game Engine.Go implementation of the A\* path finding algorithm.Go bindings for the [Simple DirectMedia Layer](https://www.libsdl.org/).Performance oriented 2D/3D math package for Go.Game server skeleton implemented with golang.Scalable game server engine, featuring space-entity framework and hot-swapping.Lightweight game server framework.Lightweight, facility, high performance golang based game server framework.Pure Go game engine.Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.Hand-crafted 2D game library in Go.Cross-platform (Windows/Linux/Mac) library for creating desktop games using a minimal API.Go bindings for [raylib](https://www.raylib.com/), a simple and easy-to-use library to learn videogames programming.Terminal-based game engine for Go, built on top of Termbox.Data-oriented and cache-friendly 2D Grid library (TileMap), includes pathfinding, observers and import/export.